keicarlos 發表於 2008-8-18 19:03:11

究竟 strategy bomber同tactical bomber有咩分別??

銀公主 發表於 2008-8-18 22:40:13

原帖由 keicarlos 於 2008-8-1807:03 PM 發表 http://www.hkcmforum.com/images/common/back.gif
究竟 strategy bomber同tactical bomber有咩分別??

戰略係炸設施,戰術係炸人

water_long 發表於 2008-8-19 18:20:12

原帖由 keicarlos 於 2008-8-1511:04 PM 發表 http://hkcmforum.com/images/common/back.gif

美國isolationalism, 有排都冇仗打
玩DA,民主國家也可以宣戰:icon101:

keicarlos 發表於 2008-8-19 19:39:30

原帖由 銀公主 於 2008-8-1810:40 PM 發表 http://www.hkcmforum.com/images/common/back.gif


戰略係炸設施,戰術係炸人
咁interceptor同fighter 呢??

銀公主 發表於 2008-8-20 01:04:37

原帖由 keicarlos 於 2008-8-1907:39 PM 發表 http://www.hkcmforum.com/images/common/back.gif

咁interceptor同fighter 呢??

前者顧名思意係要黎專門攔截敵機,因此續航力弱
後者則是多用途戰鬥機,除可執行攔截任務外,更可進行威力較弱的戰術攻擊,續航能力較強

joekjen 發表於 2008-8-20 23:35:18

原帖由 銀公主 於 2008-8-2001:04 AM 發表 http://www.hkcmforum.com/images/common/back.gif


前者顧名思意係要黎專門攔截敵機,因此續航力弱
後者則是多用途戰鬥機,除可執行攔截任務外,更可進行威力較弱的戰術攻擊,續航能力較強


interceptor打戰略轟炸機會增加作戰效率

通用戰鬥機既一般攻防就比interceptor高

joekjen 發表於 2008-8-20 23:40:17

原帖由 銀公主 於 2008-8-1810:40 PM 發表 http://www.hkcmforum.com/images/common/back.gif


戰略係炸設施,戰術係炸人


戰術炸交通線,機場同防衛設施既效率都比戰略高


戰略基本上只係for炸ic

keicarlos 發表於 2008-8-21 09:57:05

thx~~

keicarlos 發表於 2008-8-21 11:05:59

頭先打spain時, 唔記得臨時rebase飛機
搞到無哂空軍, 要s/l:icon114:

keicarlos 發表於 2008-8-21 18:56:24

Paradox Interactive keeps the Grand Strategy genre in its iron grip with the much awaited announcement of Hearts of Iron 3

New York, USA (August 20, 2008) – Amidst a backdrop of fevered online speculation, ParadoxInteractive has today finally revealed the true identity of “ProjectMayhem” at the Games Convention in Leipzig. The next Grand Strategytitle to be released from the Paradox Interactive development team isthe third instalment in the critically acclaimed Hearts of Iron series.

The Hearts of Iron series has become renowned for beingthe biggest, most detailed and complete strategic game series on World War 2 ever made. Hearts of Iron 3will follow that tradition closely while focusing on satisfying veteranplayers through a multitude of brand new features and systems,including a huge map with more than 10,000 provinces.
“It’sclear this is a game that fans of our titles have been eagerlyanticipating”, commented Johan Andersson, Head of Development atParadox Interactive. “Before revealing the project, our upcomingannouncement online forum received more than 14,000 page views in lessthan 24 hours with a third installment of Hearts of Iron seemingly being at the top of everyone’s wish list.”
Hearts of Iron 3is scheduled for release in Q3, 2009. For any enquiries on this orother Paradox Interactive titles, please e-mail pr [@] paradoxplaza.com.
Meet Paradox Interactive in Exhibition Hall 3 – A02 to find out more about this game.
About Paradox development
Theexperienced development team has released more than 20 titles,including multiple award winning titles like Hearts of Iron II, EuropaUniversalis II, Europa Universalis III. The next project, Hearts ofIron III is said to be the teams biggest production to date.

About Paradox Interactive
Since1999, Paradox Interactive has been a leading developer and publisher ofPC-based strategy games. World-renowned for its strategy stable, thecompany holds a particularly strong presence in the United States andEurope. Its steadily growing portfolio includes original titles such asthe critically acclaimed Europa Universalis and Hearts of Iron franchises, as well as the best-published titles like Penumbra: Black Plague, Supreme Ruler 2020, and the greatly-anticipated Majesty 2 – The Fantasy Kingdom Sim.

keicarlos 發表於 2008-8-25 11:37:08

啱啱吞左canada, 準備打美國, 有咩tactics??
美國真係超大, 好煩:onion6:

銀公主 發表於 2008-8-25 14:09:03

原帖由 keicarlos 於 2008-8-2511:37 AM 發表 http://www.hkcmforum.com/images/common/back.gif
啱啱吞左canada, 準備打美國, 有咩tactics??
美國真係超大, 好煩:onion6:

你用咩國家?而家係幾多年?有咩兵係手?

keicarlos 發表於 2008-8-25 19:37:37

原帖由 銀公主 於 2008-8-2502:09 PM 發表 http://www.hkcmforum.com/images/common/back.gif


你用咩國家?而家係幾多年?有咩兵係手?
germany36年開檔, 而家40年summer
大約有40個師係canada(10個到係panzer), 本土只得十幾個師
annex左canada, spain, danmark, britain本土

銀公主 發表於 2008-8-25 20:08:20

原帖由 keicarlos 於 2008-8-2507:37 PM 發表 http://www.hkcmforum.com/images/common/back.gif

germany36年開檔, 而家40年summer
大約有40個師係canada(10個到係panzer), 本土只得十幾個師
annex左canada, spain, danmark, britain本土

dow左美國未?未既話可以好好規劃點打:icon105:
40年美國佬應該未係好多兵:icon101:
搵d艦隊同飛機係佢東岸偵察下先,睇下佢有幾多兵同點分佈先啦。

keicarlos 發表於 2008-8-25 20:20:20

原帖由 銀公主 於 2008-8-2508:08 PM 發表 http://www.hkcmforum.com/images/common/back.gif


dow左美國未?未既話可以好好規劃點打:icon105:
40年美國佬應該未係好多兵:icon101:
搵d艦隊同飛機係佢東岸偵察下先,睇下佢有幾多兵同點分佈先啦。
兵就唔算多, 但係佢個個province都有d victory pt, 條戰線又長
要annex美國仲要打mai d island, 超煩

water_long 發表於 2008-8-25 20:21:13

原帖由 keicarlos 於 2008-8-2507:37 PM 發表 http://hkcmforum.com/images/common/back.gif

germany36年開檔, 而家40年summer
大約有40個師係canada(10個到係panzer), 本土只得十幾個師
annex左canada, spain, danmark, britain本土
40師都夠啦,美國本土係閃擊戰天堂:icon101:

不過蘇聯先係德國既最大敵人

銀公主 發表於 2008-8-25 21:10:29

原帖由 keicarlos 於 2008-8-2508:20 PM 發表 http://www.hkcmforum.com/images/common/back.gif

兵就唔算多, 但係佢個個province都有d victory pt, 條戰線又長
要annex美國仲要打mai d island, 超煩

唔使急於annex,如果佢兵少既話你可以兵分兩路,東岸由波特蘭開始掃落墨西哥灣,西岸由西雅圖掃落去。睇準d ic高既省份黎食,好快美國就無還手之力。到時佢得返d海外省份都惡唔出樣

銀公主 發表於 2008-8-25 21:13:12

原帖由 water_long 於 2008-8-2508:21 PM 發表 http://www.hkcmforum.com/images/common/back.gif

40師都夠啦,美國本土係閃擊戰天堂:icon101:

不過蘇聯先係德國既最大敵人

本土得十幾師,蘇聯dow就真係pk law

water_long 發表於 2008-8-25 21:37:29

原帖由 銀公主 於 2008-8-2509:13 PM 發表 http://hkcmforum.com/images/common/back.gif


本土得十幾師,蘇聯dow就真係pk law
對面成1xx個師史太林真係對住你笑:icon101:

所以完全唔建議蘇聯未倒下前謀略美國本土:icon102:

[ 本帖最後由 water_long 於 2008-8-2509:39 PM 編輯 ]

keicarlos 發表於 2008-8-25 22:31:00

其實ussr已經宣左我, 不過因為我沒打poland, 無同ussr接壤, 所以無大問題
美國條戰線真係好長, 我唔知應該橫線直推佢好, 定重點攻擊好
打贏美國陸軍唔難, 但好容易會比美國搶返被攻占的地方
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