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[FM2007] 有關受傷太多的最新動態 From SI's PaulC

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發表於 2006-10-31 23:38:56 | 顯示全部樓層 |閱讀模式
At the moment there are no changes planned for injuries affecting human or their AI opponents. For every one person who says there are too many there is another who says they are fine. In addition, the ones who say they have too many always seem to have more than their AI counterparts, suggesting its tactical or training related - as the match engine and training engine doesnt differentiate between human and AI teams.

If we get a saved game that can shed light on a case of extreme injuries then we will look at it, but up to now we havent had one, so nothing will be changed.

I personally think its ok, based on my own game with Las Palmas in Spain where I have had very few injuries and havent touched the training. I also play a high tempo pressing game, but leave "tackling" settings on default. AI teams in my league are about right too. We have also run tests comparing game injury stats to physioroom data and its come out pretty damn close to what it should be......

Paul


應該響7.01係唔會有任何關於受傷既更新.....

至於紅牌多既問題...
大致上同受傷一樣....佢地認為紅牌多係因為玩家戰術setting問題

[ 本帖最後由 titus_wong 於 2006-10-31  11:40 PM 編輯 ]
發表於 2006-10-31 23:42:09 | 顯示全部樓層
唔係關team instruction 果個tacking 事卦- -
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發表於 2006-10-31 23:44:13 | 顯示全部樓層
原帖由 titus_wong 於 2006-10-31  11:38 PM 發表
At the moment there are no changes planned for injuries affecting human or their AI opponents. For every one person who says there are too many there is another who says they are fine. In addition, ...

超
講真
佢咁樣講得其實都話左比人知,受傷呢個問題好多人去向佢反映左

咁你又要係training同受傷度取得平衡

但我又想話...咁比賽既受傷呢?又關戰術問題?...

其實我覺得係就比個較清晰d既指引.
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 樓主| 發表於 2006-10-31 23:47:05 | 顯示全部樓層
佢都有講話睇緊係咪佢個phsio system有問題.....

最快都要等7.02先有機會fix到...
如果真係個phsio system問題既話...
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發表於 2006-10-31 23:50:40 | 顯示全部樓層
改左殺傷戰術係無咁多人傷
不過d人脾氣變晒,2,3場就無厘頭打人
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發表於 2006-10-31 23:52:18 | 顯示全部樓層
原帖由 cyfung 於 2006-10-31  11:44 PM 發表

超
講真
佢咁樣講得其實都話左比人知,受傷呢個問題好多人去向佢反映左

咁你又要係training同受傷度取得平衡

但我又想話...咁比賽既受傷呢?又關戰術問題?...

其實我覺得係就比個較清晰d既指引.



" the ones who say they have too many always seem to have more than their AI counterparts, suggesting its tactical or training related - as the match engine and training engine doesnt differentiate between human and AI teams."

呢句已經說明比賽收傷同tactics有關.....根本engine唔會偏坦電腦

[ 本帖最後由 Heartbeat 於 2006-10-31  11:53 PM 編輯 ]
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發表於 2006-10-31 23:53:05 | 顯示全部樓層
無可能
自己隊波d受傷問題就話je
況且我自己個隊都無呢個問題
但我見過好多場電腦比賽都有3-5個受傷(兩隊加埋)
同日踢ge聯賽賽事每場都有3-5個人受傷離場
咁樣好唔寫實lor
我睇咁耐波都未見過, 今集最衰就係呢樣野
咁都唔關AI事?
玩嘢咩

[ 本帖最後由 Oliver Kahn 於 2006-11-1  12:22 AM 編輯 ]
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發表於 2006-10-31 23:56:03 | 顯示全部樓層
原帖由 titus_wong 於 2006-10-31  23:38 發表
At the moment there are no changes planned for injuries affecting human or their AI opponents. For every one person who says there are too many there is another who says they are fine. In addition, ...

我都想知現實有邊場 or 有幾多場
但係 fm 入面半場傷3件 or 全場 4-5件
我隨意都可 post 幾十場
以下呢4場比賽都係同一週發生
我唔覺得呢的係正常

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發表於 2006-10-31 23:57:46 | 顯示全部樓層
有d奇怪既係
我隊波傷親既都係同一個位既球員
唔通佢講既係岩既??
我傷親既都係左右中場同前鋒
兩個都係多埋身波既位置
不過我係唔明點解Hugo Viana呢個真實咁易入既球員竟然一日都未傷過je
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發表於 2006-11-1 00:04:54 | 顯示全部樓層
原帖由 Roman8 於 2006-10-31  11:57 PM 發表
有d奇怪既係
我隊波傷親既都係同一個位既球員
唔通佢講既係岩既??
我傷親既都係左右中場同前鋒
兩個都係多埋身波既位置
不過我係唔明點解Hugo Viana呢個真實咁易入既球員竟然一日都未傷過je


我都係..多數係training問題...我有1個位d workload太重...之後有1排成堆keeper同翼傷曬...望1望..個個都係unhappy with heavy workload..之後整番好...就無事lu
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發表於 2006-11-1 00:11:51 | 顯示全部樓層
training set 得好係可以避免傷兵問題
但係比賽受傷就唔知點 set 好, 連電腦都係咁
唔通電腦的 AI 都係咁差?
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發表於 2006-11-1 00:28:17 | 顯示全部樓層
原帖由 Heartbeat 於 2006-11-1  12:04 AM 發表


我都係..多數係training問題...我有1個位d workload太重...之後有1排成堆keeper同翼傷曬...望1望..個個都係unhappy with heavy workload..之後整番好...就無事lu

我又冇咩留意我隊波d wing咩野事wor
因為david silva未傷過咁滯,
不過vicente,joaquin同gavilan都傷過...
可能印象中佢地係易傷之人,冇留意
睇黎我要set下 striker喇,成隊波得2個正前
傷曬就食蕉喇
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發表於 2006-11-1 00:39:28 | 顯示全部樓層
原帖由 fowlerkkm 於 2006-11-1  12:11 AM 發表
training set 得好係可以避免傷兵問題
但係比賽受傷就唔知點 set 好, 連電腦都係咁
唔通電腦的 AI 都係咁差?


你係唔係係甘closing down, hard tackle果d
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發表於 2006-11-1 00:58:52 | 顯示全部樓層
我玩左咁奈...都唔發覺傷係咩大問題...
你傷既同事電腦都傷...所以我覺得接受到.

都係靈活運用後備同青年軍吧!!!!
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發表於 2006-11-1 01:20:54 | 顯示全部樓層
原帖由 Heartbeat 於 2006-10-31  11:52 PM 發表



" the ones who say they have too many always seem to have more than their AI counterparts, suggesting its tactical or training related - as the match engine and training engine doesnt di ...

如果唔係有錢球隊,.eg 車路士

我都好難有能力係雙方同樣公平之下去鬥

首先

一個位置傷哂2個...我歐冠 可以點?

我而家熱刺個"加利" 係2季度傷左足足7-8個月

傷名list永遠我計過係唔會少過"3"個主力


除非我同時玩2隊

或者..我個save太不幸!
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發表於 2006-11-1 02:47:07 | 顯示全部樓層
傷得多就要多多用青年軍
其實有d人係頂唔順medium training tim
多d留意personal既消息
仲有部分位置如果上腳上得多都易受傷
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發表於 2006-11-1 03:16:12 | 顯示全部樓層
講過都再講
我個van persie係咁傷﹐仲要係D少傷﹐次次1﹐2個禮拜 。。。。
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發表於 2006-11-1 03:34:33 | 顯示全部樓層
我好多時都係一開波幾分鍾就直接紅,跟住就會自動傷件T__T
試過連傷四件之後有人領紅,結果我打少兩個...
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發表於 2006-11-1 07:52:57 | 顯示全部樓層
原帖由 isaacyuen 於 2006-10-31  11:42 PM 發表
唔係關team instruction 果個tacking 事卦- -


全team都easy咪一樣紅
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發表於 2006-11-1 09:32:37 | 顯示全部樓層
但我個c7....係咁上腳都未傷過
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