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At the moment there are no changes planned for injuries affecting human or their AI opponents. For every one person who says there are too many there is another who says they are fine. In addition, the ones who say they have too many always seem to have more than their AI counterparts, suggesting its tactical or training related - as the match engine and training engine doesnt differentiate between human and AI teams.
If we get a saved game that can shed light on a case of extreme injuries then we will look at it, but up to now we havent had one, so nothing will be changed.
I personally think its ok, based on my own game with Las Palmas in Spain where I have had very few injuries and havent touched the training. I also play a high tempo pressing game, but leave "tackling" settings on default. AI teams in my league are about right too. We have also run tests comparing game injury stats to physioroom data and its come out pretty damn close to what it should be......
Paul
應該響7.01係唔會有任何關於受傷既更新.....
至於紅牌多既問題...
大致上同受傷一樣....佢地認為紅牌多係因為玩家戰術setting問題
[ 本帖最後由 titus_wong 於 2006-10-31 11:40 PM 編輯 ] |
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