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發表於 2005-10-19 16:19:40
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顯示全部樓層
latest building tree:
http://www.travian.com/img/gebudebaum7tq.jpg
1. Trade Office
In the Trade Office you can upgrade your merchant's carts and improve them with better horses. The further you upgrade this building the more resources will your merchants be able to carry.
Each level increases the capacity with 10%. In the end your merchants will be able to carry thrice the original amount.
Costs and building time for level 1 (with a mainbuilding level 1):
1400 | 1330 | 1200 | 400 | 2 | 0:50:00
Suppositions:
Marketplace level 20, Stable level 10
2. NPC Merchants
From time to time free merchants travel across Travian which can be hired for some money ($) and will stay for a certain time in your town to trade with you when ever you like.
3. The Natars and their artifacts.
- you won't have to start fighting just after the release but can join the battles any time.
- this midgame goal won't be the end of game.
- that one alliance will be win in the ultimate end due to the artifacts is very improbable.
- there will be 5 sets:
-- Set 1 (consists of 4 artifacts) will increase the buildings stability
-- Set 2 (consists of 3 artifacts) will increase the merchant's speed
-- Set 3 (consists of 5 artifacts) will increase the military units speed
-- Set 4 (consists of 3 artifacts) will improve the spies abilities
-- Set 5 (consists of 5 artifacts) will decrease the crop consumption of military units
- you'll need a treasury level 1 to see where there artifacts are and to be able to get an artifact yourself the treasury must be at level 10
-- treasury
Costs for level 1
1440 | 1370 | 1290 | 450
Requirements: palace level 20, main building level 20
The artifacts will be introduced to s1 only but might follow some time later on s2, too.
轉至http://forum.travian.com/viewtopic.php?t=2573&start=30
[ Last edited by bocu77777 on 19-10-2005 at 04:25 PM ] |
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