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[FM] FM 2006 Training schedules 分享

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 樓主| 發表於 2005-11-2 01:15:11 | 顯示全部樓層
Originally posted by Reina Tanaka at 2005-11-1 02:52 AM:

教意甲..好難 average or以下

一part 得一條友既話可以話無可能...
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發表於 2005-11-2 13:29:23 | 顯示全部樓層
Originally posted by 阿爆 at 2-11-2005 01:13 AM:

你指 Coach 既ability ?? Attacking and Technique

我o的人進攻18,tech18都無得5星,有邊個有5星?
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發表於 2005-11-2 15:37:33 | 顯示全部樓層
some background for you guys may concern:

Category        Attributes Affected
Strength        Natural Fitness, Stamina, Strength, Work Rate,
Aerobic        Acceleration, Agility, Balance, Jumping, Pace, Reflexes
Goalkeeping        Aerial Ability, Handling, Kicking, Throwing, One on Ones
Tactics        Anticipation, Decisions, Positioning, Movement, Teamwork, Command of Area
Ball Control        Dribbling, First Touch, Technique, Flair, Heading
Defending        Tackling, Marking, Concentration
Attacking        Passing, Vision
Shooting        Finishing, Long Shots, Composure
Set Pieces        Crossing, Corners, Free Kicks, Penalties, Long Throws
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發表於 2005-11-5 19:16:45 | 顯示全部樓層
我想知有咩 Coach  defence shooting有5粒星架..
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發表於 2005-11-5 20:28:12 | 顯示全部樓層
Originally posted by 天使使使 at 2005-11-5 07:16 PM:
我想知有咩 Coach  defence shooting有5粒星架..



你去search到搵下就會搵到
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發表於 2005-11-8 11:35:16 | 顯示全部樓層
有無d好o既training schedules download架?
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發表於 2005-11-8 11:41:01 | 顯示全部樓層
part time schedules 用原本個d好唔好架
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發表於 2005-11-10 22:57:21 | 顯示全部樓層
1. 大家d球員放左大假後,能力值係咪瘋狂下降?
    咁辛苦練左成季既能力比佢個零月假期降番哂咁

2. 球員受傷大家會唔會照train d 佢?
    又係個隻,比佢抖抖d能力又下降得好緊要
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 樓主| 發表於 2005-11-11 00:23:32 | 顯示全部樓層
Originally posted by haha at 2005-11-10 10:57 PM:
1. 大家d球員放左大假後,能力值係咪瘋狂下降?
    咁辛苦練左成季既能力比佢個零月假期降番哂咁

2. 球員受傷大家會唔會照train d 佢?
    又係個隻,比佢抖抖d能力又下降得好緊要

唔洗驚 , 今集跌得快升得快 , 球員因為放假跌左既 , 放完假番黎好快同你升番哂上去 , Injury 如是 ; injury 個陣都唔需要郁佢個training 的
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發表於 2005-11-11 13:05:42 | 顯示全部樓層
我4個dc輪流injury
關唔關training事?
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發表於 2005-11-11 19:19:54 | 顯示全部樓層
我而家係set medium ~但係唔知點解d人仲不斷咁係training 度傷~ 而家已經傷左8件la~ 另外關唔關個training 塲事架~ 如果個塲唔好會唔會令佢地易傷d 呢??
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 樓主| 發表於 2005-11-12 11:16:04 | 顯示全部樓層
Originally posted by 紐記* at 2005-11-11 01:05 PM:
我4個dc輪流injury
關唔關training事?

係咪都係o係training 到 injury 先 ??
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 樓主| 發表於 2005-11-12 11:16:42 | 顯示全部樓層
Originally posted by sayou168 at 2005-11-11 07:19 PM:
我而家係set medium ~但係唔知點解d人仲不斷咁係training 度傷~ 而家已經傷左8件la~ 另外關唔關個training 塲事架~ 如果個塲唔好會唔會令佢地易傷d 呢??

可以說句你唔好彩嗎...
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發表於 2005-11-12 15:26:39 | 顯示全部樓層
Originally posted by 阿爆 at 2-11-2005 01:12 AM:

my document 入面個SI folder... 入面 schedules 個folder 到.....

我都係禁落呢到,但唔知點開個traning出黎
有冇示範圖?
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發表於 2005-11-12 16:22:35 | 顯示全部樓層
Originally posted by 阿爆 at 12-11-2005 11:16 AM:

可以說句你唔好彩嗎...



咁我都勁唔好彩~又傷埋簡尼沙利斯la......><
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發表於 2005-11-13 00:18:42 | 顯示全部樓層
Originally posted by joekjen at 28-10-2005 04:21 PM:



好明顯係改架啦


我dl左落黎  俾邊d人用??
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 樓主| 發表於 2005-11-13 00:55:13 | 顯示全部樓層
Originally posted by KenYuen at 2005-11-12 03:26 PM:

我都係禁落呢到,但唔知點開個traning出黎
有冇示範圖?


......  放左Training 係o個個folder 到之後 , 係game 到 :
Training --> Schedules --> Edit Schedules...--> Import
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發表於 2005-11-13 07:33:44 | 顯示全部樓層
Originally posted by 傻仔峰 at 2005-11-13 12:18 AM:


我dl左落黎  俾邊d人用??




都冇用過,唔知
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發表於 2005-11-13 11:40:55 | 顯示全部樓層
SI 討論區的建議:

Originally posted by neonlights:
Now, as all of you will know, training in FM2006 is the new way in which you increase your players' attributes. This new system is totally different to FM2005 and several new ideas have been introduced into this area of the game.

The Importance
The importance of having training in your game set properly is enormous. It is arguably as significant as your tactic in giving you the edge over an opponent. I've read a lot of posts here in which people say they leave training to default. Fine. But it is  often you people who come back and complain your TACTICs are not working. Well, that may be the case, but it is much more likely to be the training, and this is why.

How Does Training Help Me?
There are a few answers to this question, with the simplest being 'they make my players' attributes better'. Correct, if you train in Attacking you'll eventually see an increase in Creativity, and Finishing if you train in shooting. Based on this knowledge you could set training to improve a players decent stats, or make him all round decent and train in his weaker aspects. Also, this aspect of training is useful for increasing player value, as obviously with higher stats you'll be worth more. A good example of where attribute play comes into the game usefully is when I had Hyypia and Carra at Liverpool. Hyypia obviously is a slow player, and I wanted to employ an offside trap. After a month of intense aerobic training, Hyypia's Pace of 10 had increased to 14.

The more theoretical and 'unproven' side of training is the idea of benefits other than attributes. To recognize these, you've got to read between the lines, and keep an open mind about training. Of course, I am talking about the idea of team play and experience. Both of these things will be gained from training. I've read posts where people complain that their goalie is just kicking it anywhere despite having Defender Collect set, or examples of players disregarding their set piece instructions altogether. In fact, just after the release of FM2006 these boards began to fill with angry gamers saying that SI had the most appalling error in simulation football; they were totally ignoring instructions and acting off their own hunch.

Well, clearly the ideology of training hadn't been explored by these rushed gamers. Training will, from my own experiences of multiple new games, give your players experience of each other and your instructions, and will also become comfortable with dealing with the ball under pressure.

The Ideology
Problem
The problem is that players are ignoring all or most of their instructions, and are playing rushed, pressured football. Even the midfielders don't seem to be able to keep calm and play the simple passes I told them to do. My GK Distribution is completely terrible, and we can't keep possession because my players are struggling to find a man, or get into space.

Solution and Reason
Like I said, training is 9 times out of 10 the answer here. Remember to train each outfield player with at least a bit of light training in every aspect except goalkeeping. For goalkeepers a bit of it all is important.

The reason that training is important for being able to play together is the same as real life. You must know each other inside out (not literally) on the pitch, and be able to judge each others abilities and movements to pick them out for a pass. As for the person to receive a pass, he will gain from training with his fellow players, and getting used to moving into decent positions day in day out. It is proven that by setting some of your own training your players will definitely perform much more as a unit, with better ability, before tactics even enter the equation. For the casual gamers, who don't want to set there own training (although it doesn't take long), you can follow this guide and you should notice much better teamwork (as well as the individual ability that comes from the attributes improvement):

GK
Important Training Areas
Strength/Aerobic/Goalkeeping/Defending/Set Pieces  

DC
Important Training Areas
Strength/Aerobic/Defending/Attacking

DR/L
Important Training Areas
Aerobic/Strength/Defending/Attacking/Tactics

DMC
Important Training Areas
Strength/Defending/Attacking/Ball Control/Tactics

MC
Important Training Areas
Strength/Attacking/Ball Control/Tactics

AMC
Important Training Areas
Aerobic/Attacking/Shooting/Tactics/Ball Control

M/AM R/L
Important Training Areas
Aerobic/Set Pieces/Attacking/Tactics/Ball Control

FC
Important Training Areas
Aerobic/Strength/Shooting/Attacking/Ball Control

Like I said above, these areas may be the ones you will want to put on medium/hard/intense but remember to include some light training in the other areas because otherwise your players will miss out on stats that are still very much necessary, but not quite as important.


http://community.sigames.com/gro ... 519717/m/4112057571
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發表於 2005-11-14 08:29:09 | 顯示全部樓層
Originally posted by chisincarlos at 1-11-2005 02:35 AM:
我想問,
shooting同set pieces係決定係邊個能力值上面架?

shooting係射門
set pieces 係罰球
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